Hello. It's been a while since I posted here.
I just wanted to mention that we've recently noticed that all the images in the blog have disappeared. We are trying to figure this out - re-uploading them is not an option atm. In the meantime, if anyone needs a specific image, please send me a PM and I will send it to you.
May 2, 2012
May 22, 2011
Snap Model
I was asked to upload a wireframe of Snap to the blog so I decided I might as well upload the model itself. The model can be downloaded in OBJ format from this link.
Note:
Some of the objects are defined further with displacement maps I couldn't attach due to size.
Some of the objects are defined further with displacement maps I couldn't attach due to size.
Sep 15, 2010
Apr 26, 2010
TED presentation
I've been meaning to update, but hadn't had the time.
We had an independent TED event (TEDx) in Israel today and we had to prepare a short talk and a video showing some of the work on Round 6 - so we've been a little swamped.
So hopefully, more stuff coming soon.
In the meantime, here's the edit we put together for the TED conference!
We had an independent TED event (TEDx) in Israel today and we had to prepare a short talk and a video showing some of the work on Round 6 - so we've been a little swamped.
So hopefully, more stuff coming soon.
In the meantime, here's the edit we put together for the TED conference!
Apr 18, 2010
HD issues
We're having some technical issue with Vimeo and can't have embedded videos in HD at the moment - so through the blog the videos can only be viewed in regular resolution, but through Vimeo they can still be viewed in proper HD.
Hope this will be fixed soon.
Hope this will be fixed soon.
Apr 17, 2010
Some compositing
I've made a short compositing video. I go over one of the compositions and explain a little about how the render passes are used and how the composition was built.
Apr 13, 2010
Render pass overview
Hello!
Didn't mean to take so long with this one, but lack of time followed by technical issues postponed it.
Anyway, I put together a short overview of our render pass and elements setup for R6. Hope you enjoy.
Didn't mean to take so long with this one, but lack of time followed by technical issues postponed it.
Anyway, I put together a short overview of our render pass and elements setup for R6. Hope you enjoy.
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